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RMXP CharacterSet Generator

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Great TownieTownie
Joined: 5 Nov 2005
RMXP CharacterSet Generator
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Did not know where to post this or if its allowed, but here you all go (dont get mad if you know about this already):

Updated!

It took a while to find a nonbroken link to this thing and I found it. Here is v1.

Click here

Now keep in mind that this website has like some 1 gb thing bandwidth some type of I don't know........so you might not get it but then again I got it on the first try. All you have to do is right click the here button and click save as.

Important.
The guy had to fit this on his website so it is saved as a .txt file. All you have to do once it's downloaded is right click it and choose open program with and choose winzip or whatever zip program you have.

Credit goes to Saphiro....:sigh:...I hate my life....peace....

Quote:
Good, from Saphiro and part of the RS staff, we offered to the new and remodelated version of the Chara Maker XP, where great advances with respect to their older version are included, ready the new features you and I leave the download Link.:

NEW FEATURES:
- Support of layers
-Movable and Nombrable layers
- I turn around of image
- Mouse-Zoom
- Navigator by the BD of the Web

And a lot of new advances that we love that you to discover!

COMING SOON:

- Tutorial offline on the program
- The BD will be ON
- Skins for the program
- More languages

-CLICK HERE TO GO TO THE DOWNLOAD!

At the moment it is in phase beta, from saphiro and the staff of RS, to desire that if somebody finds bug, that report it in post of bugs, at the moment it have 2 languages that we create like basic, Spanish, and English, if somebody is animated to make a translation of her language that visits post of translation ^____^

Tutorial for Character Maker V2:

When you open the program your menu will pop up. To start a new project click on the white piece of paper. A box will pop up indicating the length and width of the characterset. It's set at 128x192 so just leave it there and click accept. At that point a new window will pop up and it should say layers. If it doesn't pop up click on the icon that looks like a sandwich. It's three icons down from the white piece of paper. Once this is open type in your first layer. When your done with the name click the green/yellow plus sign next to it and your layer will be complete. With this program your going to have to move resources here and ther so my suggestion for the layer's name would be "1,2,3,4,5,6,7,etc." After you have your layers start from the bottom and click the arrow under the white piece of paper. This happens to be the resources already programmed for the game. I always start out with a skin. When your done with what you want click the green/yellow sign at the bottom and it will appear. Go to another layer and put whatever else you want. If it doesn't show correctly go back to the layers menu click on the layer that doesn't show right and click the up/down arrow buttons to change the level of the layer. To have custom made resources in your program go to click on personalized. Another menu will pop up that says browse your folder. Go to the folder that has your custom made resources and click ok. Your resources will pop up automatically. If they don't pop up the resources may be a wrong file type i.e. .png, .gif, .bmp, etc. My program can only use .gif files but some use .png files. I think I may have an older version but all the resources I make are .gif files. If you want to convert them use ReaConverter Pro. Be sure to have them on a different layer. When your finished with your character go to file and export it. It will save as a .png file and there you go. You have just made a character for Rpgmaker XP.

Also...I heard from Saphiro that V2 is able to create battlers. ?. Well that's what he says and he says that no resources will be given. You'll have to make them yourself.

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Joined: 19 Feb 2006

pretty decent, could do with a few more graphics though.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

I don't think he'll read this. He posted it 4 months ago and he's also banned.

It would be preferable if you didn't revive old topics; the theory is, if it's no longer active, no-one is interested in it any more. It also forces newer topics down, reducing their exposure.

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Joined: 19 Feb 2006

I understand your point
However, looking at this program I'd say it would be pretty usefull for members who dont want to make their own character sets, it also allows you to add extra graphics to it so it could be made better by members on this site.
Sorry if I was against the rules though, my fault.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 12 Jul 2004

There's another thread about character makers far more recently; [url=http://www.rpg-palace.com/node/]http://www.rpg-palace.com/forum]

It's not a strict rule, but in the majority of cases we prefer people to start new threads than dig up old ones. I appreciate that you would not necessarily be aware of that, nor that this thread creator has been banned.

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Ultra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 23 Oct 2005

Sorry to keep this old one going, chaps. But when did Kenjin get banned? Damn, must have happened when I was away. That guy got on my nerves quite a bit. Real cocky attitude. Holier than thou type stuff. Anyway, good riddance to bad rubbish, I say!

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Über TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 20 Oct 2010

He got banned while you were here Laugh.

Ill lock this now.

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