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Tales Of Worlds

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Townie
Joined: 22 Feb 2008
Tales Of Worlds

This is my first complete project and the first contribution I bring to RPG Palace. In the four weeks it's been available, it has had over 160 downloads and a fairly positive reaction.
I am so happy to finally have people able to play it! Please, please try! Sorry about the RTP, I'm a noob, though people on other sites have said my game's on par with Phantasia 2 or 3 in terms of quality.

Screenshots:
---------------


Storyline and Features:
--------------------------

The world of Taltarus hangs on the brink of war. The Arechon Empire, stable and neutral for many decades has mysteriously launched a war campaign on the free lands of the world.
Harnessing the legendary power Mana, which created the world, rumoured to be impossible to control save for the prophesised demon said to arrive at the brink of Taltarus's life, the Emperor encroaches on Farris, the last free kingdom.
Rene, holding a legendary sword passed down to him, and an as of yet unknown role in the death and rebirth of the planet, and his companions, the Remnants, members of the world's last free army, set out on a journey to reseal the Mana Pools, sources of the emperor's power, before the Mana balance becomes unstable and Taltarus itself tears into pieces.
What the experience along the way changes their lives, their destinies, and the fate of everyone alive now and everyone yet to be born. They discover the dark secret behind the empire's invasion, a secret that has held the world in it's grasp for thousands of years, and one which links them intimately with both the current crisis and the very birth of Taltarus.

Follow a journey that has been in the making for over a year.

[B]. An intricate and epic story starring unique and highly complex characters with different abilities and each with their own dark past and a great destiny.

. A massive and realistic real time world. Watch day turn to night and shops close, tides rise and fall, mystical dungeons unlock and different quests become available at four different periods of the day.

. An epic traditional style RPG with 20+ hours of gameplay, over 70 spells and abilities, over 200 fierce and intelligent monsters and 7 different characters, each one valuable to your group in a different way.

. Intense ATB Based combat with over 200 monsters and 21 challenging bosses.

. Powerful emotionally charged cutscenes.

. Minigames including a monster arena, casino, rapier dueling arean, and roulette.

. A gripping atmosphere of high adventure.

The game is probably my best game ever, despite being my first published one. I've worked hard for over a year, and beyond the RTP (because I haven't had a chance to find other resources yet) is a complex, well made and gripping Breath Of Fire meets Illusion Of Gaia meets Chrono Trigger RPG. I hope. Please try it.

Characters
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Rene
-=-=
Age: 25
Weapon: Sword
Skill: SwordTech
-=
A renegade on the warpath against the empire, who killed his family and along with all the people of his hometown of Hursh ten years ago.
Somehow, he remained the sole survivor of the attack. To this day, he has no memory of the attack, only the aftermath.
He has felt a strange power within him since then. What does his past hold?

Arlia
-=-=-
Age: 23
Weapon: Crossbow
Skill: ArrowTech
-=
An elite member of the Remnants, the resistance army stationed in Farris, Arlia is carefree and happy. It is unknown what spurs her to join the fight against the Empire, but she seems to not let it ever ruin her mood. Little does she know it, but she will soon push the group further in their quest for revenge.

Holt
-=-=
Age: 41
Weapon: Sharpstave
Skill: ManaPower
-=
An elite officer in the Remnants, and fused into armor imbued with magical powers no others possess, Holt is not much of a conversationalist, and only speaks to point out glaring complications in the group's plans. He seems troubled and emotionless. Why is he seeking vengeance upon the empire?

Sadeske
-=-=-=-
Age: 51
Weapon: Katana
Skill: Bushido
-=
Sadeske was once captain of the now fallen Mana Knights, guardians to the five elemental Mana Pools. Sadeske fought against the Emperor himself in his crusade to unlock the final pool, the pool of Existence, and was, upon defeat, thrown nto the pool itself.
Some force guided him through time, ten years into his future, into the present day. Was his arrival coincidence, or fate?

Glacius
-=-=-=-
Age: 24
Weapon: Twin Daggers
Skill: Deceit
-=
A wandering thief with a cocky, wisecracking attitude, Glacius knows the ging ons of the shadiest, darkest corners of the cities of Taltarus.
Although initially drawn to helping the group because he is promised money, an event will soon rock the group that gives him morals and pushes him to join the cause.

Lilith
-=-=-=
Age: 19
Weapon: Battleaxe
Skill: Alchemy
-=
A sailor for hire, sailing charters over the seas of Taltarus, she knows all there is to know about the ways of the world. Although she is initaially hired by the group, she discovers they really share the same cause as her, for her past was rocked by the empire's campaign too, amd
she joins them on their quest.

Fyden
-=-=-
Age: 28
Weapon: Hand Cannon
Skill: Gunplay
-=
Once an elite Gunner of the mechanical kingdom Iycd, which fell to the empire's wrath, she has served the Remnants and King Leshrac of Farris ever since.
Once the group's quest begins to dent the empire's offense, she joins them, seeking to revive the glory of her fallen home.

Only four can remain in the party, but they can switched in at any time, just as in Final Fantasy XII.

Download It:
--------------

Click here for the official Tales Of Worlds download page on RMNet. Enjoy!
Make sure you comment, either here or on RMNet and tell me what you think!
Please bear with it, the opening bit is a bit crappy, but I improved on it later, and once you get into the game, about an hour in, you'll discover it's pretty well made.


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Townie
Joined: 22 Feb 2008

BTW I just remembered. There are two downloads on the site. The Main Download is smaller but lacks a big sidequest.
The Fixed version, which my link links to, is the bigger, but definitive version. Main is 14MB while Fixed is 28MB.


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Townie
Joined: 22 Feb 2008

Now the final definitive version is up. Play now! This game of mine got good praise at gamingw forums.


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Townie
Joined: 31 Mar 2008

Looks very interesting! I'm gonna give this a go =3 I'll edit this post with my feedback as soon as I've downloaded.

~~~~~~~~~~[=#c6227f]

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Townie
Joined: 22 Feb 2008

Okay, thanks. I look forward to the feedback.


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RoyalÜber TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 18 Jan 2006

I tried playing but I couldn't stand it after a couple of battles because the main character is so damn slow. The stats actually feel like they were calibrated for RM2k when this is a 2k3 game, because not only is the main character unbearably slow but the enemy's attacks just bounce off.

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Townie
Joined: 22 Feb 2008

It began as a Rm2k game. Please stick with it. Once you pass that one section, it picks up to normal speed, I promise. Those who've played through the game have really really enjoyed it.
I know I stuffed up there, so please, if you get the time, just perservere, because it's just that one intro section that behaves like that, I promise.


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meustrus's picture
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RoyalÜber TownieUltra TownieMega TownieSuper TownieGreat TownieTownie
Joined: 18 Jan 2006

...could you fix it? I'll probably try sometime later, but I'd really like it if it were fixed, especially for other players in the future.

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Townie
Joined: 22 Feb 2008

I am intending to make a fixed speed version, but I have already made 3 versions of it so far. Plus, I have another project I'm working on, so I probably won't be bothered for a while. I swear the section only goes for ten minutes though I will make a fixed version.
Just try to bear with the current one for now, because I have dial up, so it takes ages to upload and I can't be bothered doing that.


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Great TownieTownie
Joined: 15 Jul 2004

I'll post a review of it as soon as I'm done rebuilding my site. But are you sure you can't be bothered to revise what has been pointed out?

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Townie
Joined: 22 Feb 2008

Well, I intend to, but it will take a while to upload with my dial up, so I'll wait for a day when I have nothing on to sit down and do it. Plus, I'm putting lots of work into my current two projects (Tales Of Worlds 2 and Fated Genesis), making sure they work good, look good, play good and feature none of ToW's shortcomings.
They also don't feature one bit of RTP and Fated Genesis uses a CBS and a CMS. They will demonstrate my true skill.
ToW started off as a project in rm2k that I started years ago and decided to finish off, so that's why it may seem a bit "noobish".


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Great TownieTownie
Joined: 15 Jul 2004

I see. Well congrats on finishing a game. That's a lot more than I can say for the vast majority of us in the community lol.

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Townie
Joined: 22 Feb 2008

Why thank you! I spent a lot of time on it.


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Super TownieGreat TownieTownie
Joined: 3 Mar 2008

Ok, I'm a little further in the game... Just after the party is formed.
I will continue to play it these days. I'm sorry but it was downright unplayable due to flaws pointed out by others in this thread, so I edited it and maxed out everyone's agility. Sorry it's just the ATB gauge was craaaawling...

Anyway, so far It's got a really neat charm to it, can't explain but I'll try. It's very whimsical, seems almost light hearted even though I sense some kinda seriousness beneath it. Well, maybe it's the fact that I haven't played an RM game in a while but I truly think it's well done and very very noobish!...but that's part of it's charm.

Suggestions: You could do with some heavy-duty event testing; character positions are often quiet awkward. As in, sometimes they look like they're not talking to each other since you didn't bother to configure the move commands correctly. Some of the writing is really generic and reminiscent of just about every RPG I've ever played. Not sure if that was the intention? Oh, and remember that fantasy name thread? Mana Pools? C'mon...better title for that please.

I hope you've learned a few things from the experience though, and that your sequel fares better Smile

EDIT: I'll edit this post with a final verdict perhaps if I end up finishing it soon.

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Townie
Joined: 22 Feb 2008

I enjoyed making it, but admit that it does not display my full ability. And also, yes, I intended it very much to resemble other RPGs. It adds to nostalgic charm.
I am, however, putting in a LOT of work for the sequel, which will seem to be so different, that you could almost say someone else made it!
But, that is suspended while I work on my new Fated Genesis, my real time, custom battle/custom menu game.


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Townie
Joined: 22 Feb 2008

Two Official ToW wallpapers have just been released! Click here to get them.


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