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Is it against the rules to use hypnosis in a game?

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Emanzi's picture
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Super TownieGreat TownieTownie
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Is it against the rules to use hypnosis in a game?

Weird question but I had an idea to add some "Theta Binaural Beats" in my game,

Its been done before In Yume Nikki ( Dream Diary ) and basically theta and alpha binaural beats induce lucid dreams and also have some health benefits ( not like I'd make one bark like a dog for 5 minutes or weird hypnosis stuff   Confused ) just make it more likely for the player to have a lucid dream after playing the game. 

So I was wondering is this wrong like for example it might piss people off who hate lucid dreams or whatever but It would help create a great interactive experience. In a way thats partially what games are meant to be Undecided  ( at least rpg's )

Now I have Xmas break I should have something coming up soon since I've really been slacking on this project.   Laugh  

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Need a face-set or character sketch/concept P.M me. I draw mostly manga style though and it might take roughly a week

meustrus's picture
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Just make sure you get permission from the user. Ideally, ask "Do you want this feature turned on" and if not, skip that part.

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Mega TownieSuper TownieGreat TownieTownie
Joined: 15 Jan 2010

[...] when two tones at slightly different frequencies are presented separately, one to each of a subject's ears, using stereo headphones. ~ wikipedia XD

What if the player is not wearing headphones, and/or the computer's sound is mono?

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Super TownieGreat TownieTownie
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A feature is a good idea Meu but it would ruin the atmosphere like imagine playing a horror game with a feature like Is it O.K to scare you now? It would help me play longer if I dont want any scares but it would kill the games surprise, its secret. I guess I'll have to leave it out all together since Karl has a point. I might be the only one who prefers listening to games on headphones than mono speakers e.t.c might be a bit too much also...

On the good side I had a cool lucid dream yesternight, I was flying around in my room and levitating my lava lamp with my mind Hot it was pretty awesome , thanks to those beats ( which knocked me out as well Crazy  ) I can make some self research on dreams. 

Know any dreams that you don't mind sharing, you know, something to make my "dream" levels more dream like... 

Notice:
Need a face-set or character sketch/concept P.M me. I draw mostly manga style though and it might take roughly a week

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Super TownieGreat TownieTownie
Joined: 20 Dec 2009

Lucid dreams? what is that?

Current Pokemon games:

1.Pokemon Emerald

2.Pokemon Sapphire

3.Pokemon Firered

4.Pokemon XD

5.Pokemon Collesum

6.Pokemon Yellow

7.Pokemon Gold(not Heartgold, The original gold game pack!)

8.Pokemon Pearl

Kyogre

Groundon

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Mega TownieSuper TownieGreat TownieTownie
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Lucid dreams seem pretty creppy to me now after looking up some stories, but others sound pretty epic.

I'm not sure if I want to try it, but meh, I probably will Sticking Out Tongue

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Super TownieGreat TownieTownie
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Its fun cause whatever happens anyway you just wake up at the end, weather you get torn out your soul by halo kick ass squirels or fly to the moon on a giant ice cube you wake up feeling like you never got any rest but like you gained a memorable journey instead. 

@ ssb: Lucid dreams the dreams or the project I'm working on?

Lucid dreams are basically dreams where your aware "lucid" that your dreaming, Usually they involve stuff like flying, playing music that you find so incredible only to wake up not remembering a note, doing the nasty with whoever you want ( hehe ) and basically anything you can imagine since its a dream your aware of you have some form of controll in it but not completely and yes it can be very creepy since most times we know where dreaming but not that we're sleeping in a dream if you know what I mean, when you do you wake up...

Im trying to see if I can like lucid dream whenever I want but its kinda tricky, usually sneaks up on me but I found a nice quick guide off google, I think in Wiki how or something...

I had an idea for a game about lucid dreams just that until now I never had a convincing story and or good characters...

SPOILER ALERT: I forgot how to use the tags Blush , yup been a while....

Its about a girl named Key ( or anything you want ) and she has a dream about the last time she saw her mother; there's a temple that is said to have the key of life, this key can open up a dimension that leads to the after life and all life/lives. He who has access to it can basically control everything even when its moved on to the afterlife Naughty        ( dead ) .

So in her dream ( also in the past ) Key experiences the unima eclipse ( unima is like god or all the entire universal elements and powers in one ) on this particular eclipse little dose she know fate changes forever as the unima temple gates open ( due to a corupt ruler who wants this key to himself ) and so a terrible curse ( the shaddow curse like the shaddow of death only deadlier ) kills everyone except Key, her mother survives but diapears like a ghost Confused ...

So Key then in the present is a 17 year old teenager who is yet to go on a journey to restore the universal balance of unima as well as find out who she is, what happened to her family and to stop the shadow curse from destroying all life. Theirs a secret as to why she's called Key thats all I'm telling you and its not that she's the Key or life or something corny  Smile

I don't want to make any promises but I should have a small demo out this coming week. Have it backed up and light so I shouldn't have a problem with finally sharing a game with you guys!...  Laugh

Notice:
Need a face-set or character sketch/concept P.M me. I draw mostly manga style though and it might take roughly a week

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Joined: 14 Jan 2011

1) against what rules?

2) This is something that occurs naturally, even frequently in recorded music. Whether it occurs naturally or intentionally should not really be an issue.  I use 'beats' when I tune an instrument. i.e. play the same note on 2 different strings, and tune one until the 'beats' disappear. On a piano, perfect fifths in the temperament octave  will beat at a known 'beats per second' when properly tempered.  Imagine a recording where two instruments separated to the left & right channel are just slightly out of tune. With headphones, you get natural 'binaural beating'.There should really be nothing unethical about including this effect in your soundtrack.

3) How do you plan to implement it?  With a constant bi-tonal sound, or by detuning one channel of the soundtrack?

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Typically the beats from normal music are too chaotic to have any focused effect the way that binaural beats do; they are specifically designed to have such an effect.

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